Monday, August 31, 2009

Holy-Moly Chapter Master...

I was sitting here at the house wondering how many points I have in my Ultra Templar army...Straight from the 5th Edition Codex...nothing special...no special rules...just exactly what I have on hand...and the only Special Character I have in my entire army is Scout Sergeant Telion...for my two Scout Squads...use to be three but I traded one for something else...eh no worries though...haha

But I get off Track...I have offical 8,900 worth of points for my Space Marine army...the almost 2,600 worth of Tact Marines and 2,000 worth of Elite Choices really help a lot...haha

And no there are no Tanks other then Land Raiders and a Whirlwind and 2 Razorbacks...

Yeah really I kid you not here is the list...enjoy the reading and yes I know I need more tanks...I traded those for my brothers Necron army he is making me trade for SM stuff for him...haha I know sick right...

HQ's:
Chaplain - 130
w/Terminator Armour
Chaplain - 130
w/Terminator Armour
Chaplain - 105
Chaplain - 130
w/Jump Pack, Plasma Pistol
Librarian - 150
w/Epistolary , Plasma Pistol, Smite, The Gate of Infinity or Quickening, Might of The Ancients
Captain - 158
w/Jump Pack, Storm Bolter, Relic Blade
Captain - 148
w/Storm Bolter, Relic Blade, Artificer Armour
Captain - 143
w/Storm Bolter, Power Fist, Artificer Armour
Master of the Forge - 115
w/Power Weapon
Command Squad - 180
w/Company Champion, Company Standard, Powerfist, Melta
Command Squad - 170
w/Company Champion, Company Standard, Powerfist
Chapter Master - 195
w/Terminator Armour, Storm Shield, Thunder Hammer
Chapter Master - 178
w/Storm Bolter, Power Fist, Artificer Armour, Hellfire Rounds
Honour Guard - 140
w/Chapter Banner

Heavy Support
Land Raider Crusaider - 260
w/Multi-Melta
Land Raider - 260
w/Storm Bolter
Whirlwind - 85
Thunderfire Cannon - 100
Devastator Squad - 218
w/x8 Marines, x2 Plasma Cannons, x2 Missile Launchers

Fast Attack
Assault Squad - 255
w/x10 Marines, Power Fist, x2 Plasma Pistols, Flamer
Assault Squad - 255
w/x10 Marines, Power Fist, x2 Plasma Pistols, Flamer
Land Speeder Squad - 140
w/x2 Speeders, x2 Heavy Bolters, x2 Multi-Meltas
Scout Bikes - 105
w/x3 Bikes, Power Fist, Grenade Launcher
Vanguard Squad - 270
w/x5 Marines, x2 Power Fist, x1 Power Weapon, x2 Lightning Claws, x5 Jump Packs

Elites
Legion of the Damned - 215
w/x5 Marines, Power Fist, Missile Launcher, Flamer
Techmarine - 90
w/Power Weapon, x2 Servitors
Iron Clad Dreadnought - 140
w/Heavy Flamer
Dreadnought - 115
w/Assault Cannon
Venerable Dreadnought - 165
Venerable Dreadnought - 165
Sternguard Marines - 175
w/x5 Marines, Power Fist, x5 Combi-Meltas
Terminators - 445
w/x10 Terminators, Assault Cannon, Heavy Flamer, x2 Chain Fist
Assault Terminators - 400
w/x10 Terminators, x5 Thunder Hammers, Storm Sheilds, x5 Twin Lightning Claws

Dedicated Transports
Rhinos - 210
w/x6 Rhinos
Razorbacks - 80 or 150
w/x2 Heavy Bolters, or x2 Twin-Linked Lascannons

Troops
Scouts - 75
w/x5 Snipers
Scouts - 85
w/x2 Shotguns, x2 Bolt Pistols and CCW, x1 Heavy Bolter
Counts as Scout Sergant Telion Model - 50
Tact Marines - 170
w/Flamer, Missile Launcher
Tact Marines - 170
w/Flamer, Multi-Melta
Tact Marines - 170
w/Flamer, Heavy Bolter
Tact Marines - 185
w/Flamer, Missile Launcher, Plasma Pistol
Tact Marines - 185
w/Flamer, Missile Launcher, Power Weapon
Tact Marines - 190
w/Meltagun, Power Weapon
Tact Marines - 190
w/Meltagun, Heavy Bolter, Power Weapon
Tact Marines - 195
w/Plasma Gun, Power Weapon
Tact Marines - 195
w/Plasma Gun, Missile Launcher, Power Weapon
Tact Marines - 200
w/Melta, Power Fist
Tact Marines - 205
w/Plasma Gun, Heavy Bolter, Power Fist
Tact Marines - 205
w/Plasma Gun, Power Weapon
Tact Marines - 215
w/Plasma Gun, Lascannon, Power Fist


Now this is straight from the newish 5th Edition Space Marine Codex. This is not using the Blood Angel Codex of the Space Wolves Codex, Dark Angels or even the Black Templar Codex's although I am sure I could do that pretty easy...just add 3 points to each marines for frag and krak grenades...haha...

Also some of you more Astute readers would have noticed that the Tact Marines all don't have a Special Weapon on top of a Heavy Weapon...now you are thinking...HEY WAIT A SECOND THAT IS A 10 MAN SQUAD...WHAT GIVES...well many things...I started painted these things YEARS AGO...begining 4th edition if my math is right...so I did a lot of bolter marines...the ones that don't have a Heavy Weapon are from that era...sorry...haha I am sure I could use the Devastator marine heavy weapons into these squads...then transfer the other marines to the Command Squads or Veteran Sternguard Squad...haha

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