Friday, January 15, 2010

More on the Blood Angels and their Doom...well your doom



The birds in the wind have sharp eyes, and report the following regarding the Blood Angels,


RULES:
Victor and Unholt: An HQ monstrous creature: 1/1/6/4/4/3/4/10/4+, with a Techmarine handler & big assault gun.

-Seems like it could be fun...

Angels Sanguine Chapter Master Toledo: Rage and Fleet instead of Combat Tactics and Blood Rage.

Flesh Tearers Chapter Master Seth: Is in...

Sanguinary High Priest HQ: unit has: W:2 and grants a Rage (Blood Rage??) radius.

Captain Erasmus Tycho: 3+ Dodge save, Pride special rule and no Blood Rage.

Up to 8 Dreadnoughts: (2 Named HQ dreads if you play a mix of Flesh Tearers/Blood Angels), 6 normal FOC dreads possible.

-Now I wont lie I would run a Venerable Dread as an HQ with the old SW codex...and I run a proxy verson Bjorn of having up to 8 dreads is a bit of over kill...but an HQ dread is something I like to do...multiple things in one...HQ-check...Heavy Support-check....Elites choice-check

Tantalus Lander: 2 Twin Linked Assault Cannons, TL Plasmagun.

-A fly landraider would be fun to use...haha

Guards of the Tower of Amareo: Jump Troops with high I, WS,BS and "Exalted Blades"( Frost axe rules)

-Probably going to be Vanguard just about...only MORE HARDCORE...haha

Rhinos are fast: with a "severe damage table"
-but the question everyone is asking...will they be assault rhinos...haha

New Baal Predator and Venerable dreadnought: with twin close combat weapon options.
-haha...hehehehehhehe...

Death Company: lose rending, retain Feel No Pain, Furious Charge, and continue the effects of Furious Charge if they win combat!

-well darn that rending was always a nice thing to have...

MINIS:

Exalted Assault Squad: Winged jump packs, rapier-like blades, wrist-mounted stormbolters, masks.

Blood Angels Scouts: Scouts, but very post-apocalyptic feeling - like Fallout or Mad Max - chains, close combat weapons, the complete opposite to the generic neat vanilla scouts.

Blood Angel Assault Squad: Assault marines with Blood Angel regalia. (possible Melta pistol bits seen here).

Twin Death Company releases: Two boxes with jump packs, one black armor, one red armor, bareheaded, banner, storm shields.

Tantalus Lander: kind of flying droppod with wings, land raider front, assault cannons under fuselage

Victor and Unholt: basic Techmarine and a new creature: a Tech-Hulk stitched together from a bunch of techno gear-(right arm is a four barreled cannon)

Venerable Dreadnought

Predator (with Baal variant parts)

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