Friday, September 18, 2009

Gawd...I Love Fridays...

Ok then Battery is finally done charging...went to grab the Camera...WHERE THE HECK IT MY CAMERA...daughter only shurgs her shoulders...Son of a...

I will find it sometime this weekend and try to upload those photos I promised earlier this week...but until then...how about this...

I think it was cold that night...hehehe

Wednesday, September 16, 2009

Stormtroopers...

Now I have finished up the final touches of my two squads of Storm Troopers...two completely different color scheme's too...just to make it so you know that they are working for the Inquisition...haha

Took three of my Deathwatch Veterans with Power Weapons for the Inquisitor and two Acyolates...I have to relook at the prices but those power weapons on the Acyolates may just be a CCW...haha...as power armour is 10 pts...nice I know...haha

So my New Inquisitor will be one with Power Armour, Power Weapon, Rosarius, Plasma Pistol, Psyhic Hood, Psycannon Ammo(that no invulv save bullets with an AP4...)

Thrown on the Two Acyolates w/Power Armour for allocating wounds...maybe a mancatcher...just for giggles...

Two extra Sages on top of this to give my Inquisitor lord a BS of 6 now...on top of allowing me to re-roll that Plasma Pistol if needed...haha

and then two Veteran Guards men making his WS a 6 as well...give them a hellpistol or something along those lines with a CCW to boot...7 man squad is not bad...

Add that to the two full 10 man squads of Stormtroopers w/Flamer, and Grenade Launcher...and the Sarge has a Power Weapon and Bolt Pistol they come out to about 146 points or so a squad...give or take...

Nice starting army of what is that about 500 points right there for 17 guys...not that bad I would say...haha

If I wanted to I could throw in some Space Marine squads at 215 a peice that comes with a Flamer, HB, MM or ML, Rhino and Power Weapon...haha....Two of those would be 430 on top of them that is 4 squads and an HQ under 1k...I can barely do that with SM as it is right now...haha

But in this list I would have an
Inquisitor lord with WS6/BS6/S3/T3/W5(allocated)/I5/A3/Ld10/S 3+/4+ which is not that bad at all...

And yes by Saturday I will have full squads pictures up as well as a few of those Soul Drinkers I was talking about earlier this week...

Monday, September 14, 2009

I have been thinking...

and because of that I got a nasty headache...haha

but no seriosuly here...I have been re-reading for the umpteith time the Soul Drinkers books and so on and so forth...and I was thinking...what I have right now...if what they had whenever the Imperial Fist came and took them off the planet...the only difference is I have 4 Chaplains and three Techmarines but only one Librarian...haha...those numbers seem wrong...

But no worries I say...

I have actually already painted up a 10 man squad with a flamer for the first squad of Soul Drinkers the Sergeant only has the basic Chainsword, Bolter combo but the next set I am thinking of having a power weapon or so...

I mean don't get me wrong I love my Blood Angels list...The Sons of Baal...the Salamaders are cool but not for me...So I will just transfer those draws, wins to the Ultra Templar ratio...and change their names to The Soul Drinkers...

I will hopefully have some pictures of the first squad up this week as the battery is being charged...

Saturday, September 12, 2009

Want some Wine with that Cheese you Say...


And yes it is about the Space Wolves new codex that is coming out soonish...haha

First off

HAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHHAHAHAHAHHAHAHAHAHAHACK HACkhack...

Second...

HAHAHAHAHAHAHA...ok I will stop but none the less 15 point Grey Hunters and 15 point Blood Claws...ok so the Claws went up a point the GH guys stay about the same but now I don't have to pay for my Bolters and Grenades...sweetness...

I have not seen any Dreadnoughts being HQ units for this codex and honestly I will miss that a lot...I enjoyed having a Dread in my 500 point SW games...it was fun...

Having a truck load of Leaders will help us destroy everyone that much quicker and I for one completely understand why GW did what they did with the Packs, and Leaders and so on and so forth...I do honestly want a cheap Ven Dread as an HQ if not...no worries...haha

But anyone who reads the Space Wolves Novels the codex that everyone has been reading about and screaming cheese...Honestly...go read the Novels...almost word for word how the codex should be...

Ohh no a force of Terminators as troops...Sorry Dark Angels you don't have that trick anymore...BULL I SAY...I still get that trick plus a bit cheaper...you can swap out for a TH/SS or TLC for free I would have to pay for my Claws...

Blood Claws apparently are just scouts in Power Armour...OH WAIT THAT IS WHAT THEY ARE IN THE BOOKS...except they are not ones that go out to scout they are the ones that get thrown into the guns to kill as much as they can until they learn to control their wulfen inside them...

Long Fangs are SOOO BROKEN you say...SO let me get their straight...I get 5 weapons to your 4 weapons...ok then...more then likely I won't be able to field 10 men in my Long Fang pack where your Devastator squads can field 5 more guys with bolters to take the wounds...even if I can field the other 4 guys with bolters...their range is 24...not 36-600000...haha so they wont be adding a whole lot but bodies like...WAIT YOUR DEVASTATOR SQUADS DO...

Wolf Packs as a troop choice...OHHH NO WHAT SHALL I EVER DO...uh it is called rapid fire for a reason...more then likely a single wound unit with a 5+ save of some sort if they are lucky and are there just to clog your fire lanes as the rest of my guys get up there...

Single men fighters...with MASTERCRAFTED MELTABOMBS...MUHAHAHAHAHA...with their 3+ armour save...all by themselves...standing there...in the open...*cough*RAPID FIRE AGAIN*cough*....

GAWD I AM SO TIRED...you people yell cheese without even seeing the codex first...WOW THIS UNIT CAN DO THIS...they fire laser beams out their ears and their eyes stare you down until that unit takes their own lives and their bolters are crafted on the forge world of mars itself and have a 48 inch range that has a strenght 7 ap2 and assault 23994...OH MY GAWD...

oh wait that has not happened yet...if that did I could understand the cheese you would yell then...

OH NO you say...THE GREY HUNTERS ARE THE SAME AS CHAOS MARINES...WHO ARE SUPPOSE TO BE 10,000 YEARS OLDER SO WHAT THE HECK...really...that is the best you can come up with...oh bejesus himself...grey hunters are usually older then most veterans in other chapters...you would think that age would mean...hey...lets grab a blade when we go out today...and stab those mofo's that get in our face...we can use our bolters cause they have true grit...WAIT NO MORE TRUE GRIT...darn...I guess we just have a bolt pistol instead...darn...

OH NO EVERYONE IS GETTING GRENADES FOR FREE NOW IN THE SPACE WOLVES CODEX...

I reply this with this answer...OH MY GAWD BECKY...LOOK AT HER...codex...really everyone else in the last few codex's have gotten grenades for free in the basic unit...CSM, SM...bla bla bla...

And the one everyone yells cheese about...Rune Priest w/Jaws of the World Wolf

I have to say that looks neat...HECK YOU KNOW WHAT...I will copy and paste straight from Ultramarine Blues blog...they will be in italics...how will that work for you...

"...Jaws of the World Wolf (basically a 24" line that removes models that fail an Initiative test)".

Go on, read that sentence again.

Let those words sink in nice and deep into the ol' brain.

I think you'll agree with me -- SW player or not -- that the first thought that jumped into your head and ran around in circles screaming was "HOLY FUCKING FUCKITY FUCK FUCKING HARE FUCKING KRISNHA JUMPING ON A POGO STICK! What the FUCK WAS GW THINKING? Surely this is bullshit. Surely this is some little gag mkerr is pulling, yanking our collective chains..." (OK...you may not have had that exact thought, but I'll bet the thought you HAD was something similar. If it wasn't...friend, you either love cheesy broken bullshit like a crackhead loves crack served on a stripper's nipples or you've got some sort of mental block that's not letting you see just how incredibly, completely, ab-so-fucking-lutely broken a power like this is...)

After recovering from my apoplectic fit (LOL!) and remembering how to breathe again, it dawned on me that mayhap mkerr the elder chose not to share some details about this new power. Perhaps there's some kind of special test, or save...oh YEAH, there's an INITIATIVE TEST. That'll save ya!

Congratulations, Games Workshop. You've outdone yourselves! You couldn't just take the new C:SW by the power-whorehouse for enough "sessions" to make an entire codex rant-worthy (comical or otherwise).

Oh, NO, that's what we expected.

Instead, you made your opening bid a single psychic power so jacked that it was rant-worthy by itself!

It's really a shame, too, because I was thinking maybe, just maybe GW had gotten a better hold on the whole "game balance" thing and while I expected the new SW book to be very competent, close-combat-wise -- and definitely a "step up", power-wise from the old SW 'dex...I certainly wasn't expecting the steaming pile of wolf turds that this power represents -- unless there are mitigating rules/circumstances/things we don't know about yet that makes even using this power in some way risky to the Rune Priest and/or there is some kind of "save" other than a woefully-ridiculous initiative test.

Now, one thing: notice I didn't say SW players shouldn't take this power. If it's in your book, take it. However, I may very well begin carrying a 2-foot-long crowbar with me to game so that I'll have my own little "24 inch line" that makes things disappear (or collapse in a heap of bruises and pain, which is just as effective) for those special moments when your 200+ point squad gets eaten by an invisible wolf. :)

Smoke 'em if ya got 'em, folks. Inquisitor Lords with the old-school unlimited range psychic hood are now pretty much mandatory unless you enjoy the feeling of wolf johnson in your backside. Actually, a tooled-up Ordo Hereticus Inquisitor Lord with all those nifty "make the enemy psyker go away" powers/wargear...hmm...


I posted this on his site and I will post my reply here as well...

Real quick word though

you only loose the guy(s) if they fail a leadership test...

lets say they are LD8... hits three guys... roll my 2D6 three times and poof each time has a 66% chance of passing said test...which is also about the chances of the SM armour saves of 3+...

So while everyone is getting all it is broken...it is PURE CHEESE...think about it for a second...and remember...I might hit three guys and if I am lucky...I can take out one of them...oh no the guy hit the serge with a power weapon...well then negate the wound to the guy with a bolter...

Think about it before everyone complains...haha...

It may look cool on paper and I see a lot of people using I won't lie I will use it myself in games where I can aford the Rune Prist himself...but for the most part...just stay far enough away and treat like the lash it is...

Friday, September 11, 2009

Gawd...I Love Fridays

Same ol saying but none the less so true...

I truely enjoy my monday-friday job...40 hour week...allows me to get a second job for the weekends if I need it or spend time with friends and family (namely my daughter every other weekend...haha) even get a few 40k games in when possible

but like always I leave you with a picture to get you through your weekends...in case you do not have a job like mine and you do not have a set schedule...been there...many a times...haha

So here we go...Kate...well you know her anyway..why keep spelling...haha

Tuesday, September 8, 2009

Holy Bejesus Himself...

I am sooo looking forward to the new Space Wolves Codex...I have a 3k Space Wolf army on its way right now...but that is under the old codex rules and point system...I am thinking Grey Hunters to the extreme maybe Ragnar with a few packs of Blood Claws and Long Fangs out the ying-yang...

Honestly...did a mess around game the other day...4 man Long Fang squad...two Heavy Bolters, one Multi-Melta and the Sergeant with a Flamer...my brother played a Chaplain with a jump pack and plasma pistol and a Veteran Assault Marine with Power Weapon and Bolt Pistol came to be almost the same amount of points...I fired everything I had at that Assault Marines...except the Multi-Melta...fired that at the Chaplain...he made every save he could...that was 6 Heavy Bolter shots per firing round...I just laughed because right before he was in assault range...he failed a single armour save and the Assault Marine died...it was great...by then the Chaplain was there but he got ate up by the Flamer from the Sergeant...

I just found that funny as heck...But they firing at two choices is a great thing for the Long Fangs...and if you give him a Flamer he can only reach 8 or so inches out so he won't be able to fire unless they are in assault range anyway...haha and by then everything would be fired at that squad anyway...

Also I was reading over a number of Blogs concerning the new Space Wolf codex...seems a number of people have already seen it and everything...haha

I am really looking forward to it...I am however not happy that the Grey Hunters are down to one power weapon/fist per squad...I really liked my power weapon/fist combo with a melta...that worked pretty well in those squads...haha

Friday, September 4, 2009

Gawd...I Love Fridays

HAHA...and here I was going to miss a Friday update...

soo seeing that I am sick and literaly tired...and finally got my daughter to sleep like an hour ago...I am going back to bed myself...try and get better...

here picture of hot woman...

sleep is a must....zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz